Tag: android
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Unity with Android Activity Callbacks
I am still learning android development, still wrapping my head around the basic concepts, so trying to get unity and android working together has had its challenges. One such challenge is triggering android activities from unity then getting some result back. An Activity is a core building block of Android apps, representing a single screen…
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Android Google Drive API OAuth with .NET
As part of a larger virtual reality project I need to use the Google Drive API as a source that users can use to download files (readonly). I have implemented this in unity and the user is able to launch the browser, authenticate with OAuth and download files to the application. This is all done…
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Unity with Native Android Calls
As I work on a toy project in unity I have came across the challenge of integrating it with android. My project is targetting android, however it doesn’t really need to use any android features so my goal was to bypass JNI and go straight to the native system as much as possible. My inital…